World of Bleach is a browser-based RPG inspired by Bleach. You start as a human, but are soon forced to choose between the two defining races: Shinigami and Hollow. With each rank you progress to, you unlock more features and abilities to participate in the never-ending war for control of Kyoto City, including powerful Zanpakuto and Resurreccions.
WoB features:
  • A unique 2D grid turn-based combat system
  • Social features that allow you to chat with your friends in real-time while you play, even on mobile devices!
  • Dozens of different unique abilities and items to craft your own strategy
  • The ability to create your own fully customized Zanpakuto/Resurreccion
  • Captain/Espada seats that allow you to lead an entire squad of players
  • At the highest rank: The ability to challenge for the position of race leader: Captain-Commander of the Shinigami or King of Hueco Mundo
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09/28/16

UPDATE 2.5.10 - FIRE FIGHTING

NOTE: This update includes interface changes, please clear your cache (CTRL+SHIFT+DEL > Cached Images and Files > Clear). This should resolve any interface issues you experience. It's that time - Time to nerf all of the things. Penetration, ultimate AoE, fire AoE, sword heals, and maybe throw in a couple buffs to residual damage and dissipate. Read on for details- BALANCE CHANGES Area Residuals -Ultimate AoE now have a minimum range of 3.x -Fire AoE now have increased power cost in custom creation, particularly for those with higher effect. Assuming your opponent moves out of the fire immediately, this results in a 3.5%-10% reduction in your damage, depending on whether your fire is 25-50% effect. (Note: When including the above range adjustment, a 1.3 Fire AoE with 50% effect and 22.5 power will now be a 3.3 Fire AoE with 50% effect and 17.7 power, resulting in a 21% damage decrease) Melee/Spirit Penetration core boost -The roll amount for Melee/Spirit penetration has been decreased from 0.9x -> 0.8x. This means for a legendary sword, the maximum is 44%. (See September 26 Lsm's Corner post for more context) Residual Damage core boost -The roll amount for Residual Damage has been increased from 0.6x -> 0.7x. This means for a legendary sword, the maximum is 38.5%. (See September 26 Lsm's Corner post for more context) Custom Sword Heal Abilities -The maximum effect for custom heal abilities has been decreased from 45% -> 40% for normal abilities, and 65% -> 60% for ultimate abilities. ALL CUSTOM ZANPAKUTO/RESSURRECCION HAVE BEEN RETROACTIVELY UPDATED TO ABIDE BY THE ABOVE CHANGES Barriers -There is now a global barrier CD of 2 turns. This means that after using any barrier, you cannot use any other barrier for 2 turns. -All barriers now innately have 12.5% more defensive (but not offensive, aka clearing) strength. Dissipate Items Shop dissipate items have been increased from 10% -> 15% / 15% -> 20% effect amount.

Captain-Commander


Law
Surgeon of Death

King of Hueco Mundo


DIO
Vasto Lorde

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