JUNE 30 UPDATE
A bug with penetration was found and fixed today, where the penetration seat item was overriding other sources
of penetration (such as core boost or ability), resulting in those with penetration core boost and
captain/espada or higher seat item having 5% penetration, instead of 65.5%. This bug was fixed, due to the
impact it has on balance, the roll amount of all penetration core boosts was decreased by 0.1x. This means for
a Legendary sword user, the maximium amount for melee/spirit penetration went from 60.5% -> 55%. For dual
penetration, it went from 55% -> 49.5%.
Additionally, 2 extra custom change tokens have been granted to all users with existing customs to pay for any
force changes the system may be mandating.
UPDATE 2.5.7 - THE CUSTOM SYSTEM
The automated custom system is now live, it can be accessed through the menu buttons on your profile! You can
fully build your own custom system without having to go through the support system anymore. The system will
dynamically auto-balance your sword's abilities, meaning you can select for instance a 2.3 compound
residual with 75% effect for 4 turns, and it will show you what the power and cooldown will be.
Note: Those who purchase a new custom now instead of getting 1 week of free changes, get 15 Custom Change
instead. Each token is valid for 5 shards worth of custom changes, and the tokens do not expire.
JUNE 27 UPDATE
Registration is now closed with 114 entries! Full tournament groups will be available later this week. Matches
are being scheduled, you will receive notice of your scheduled matches as soon as possible. Please make sure
to be online for your listed available times on Friday, July 1 in case you have matches scheduled (you will
receive notice at least 4 hours before match time)
The tournament will start on Friday, July 1. Registration is now closed.
Registration is now closed! If you did not get to register and wish to make a late registration, be aware that
late registrations are not guaranteed to be accepted. They will be accepted or rejected at staff's sole
discretion. You can submit a support request for a late registration here: https://worldofbleach-rpg.com/support.php
The tournament will be mixed, meaning there will not be separate Shinigami and Hollow tournaments, all players
will compete in the same tournament. There will be a separate division for each rank, from rank 3 to rank 8.
The tournament will consist of two phases: Group Stage, and Bracket stage. Group stage will be a partial
round-robin. Each match will consist of a single round, and every competitor will have a minimum of 5 matches.
Where possible each match will be against a different opponent - If scheduling does not allow, multiple
matches against the same opponent may be scheduled, but we will try to avoid this wherever possible.
The top 4 or top 8 (dependent on number of people in each division) of players from each division based on
win/loss record in group stage matches will advance to the bracket stage. In the bracket stage, all matches
are elimination, and will be in "Best of 3" format (first player to win two rounds wins the match).
Finals matches will be Best of 5 (first person to win 3 rounds wins the matcH).
Prizes are issued based on the final standings after the bracket stage has concluded.
25 Spirit Shards
25 Spirit Shards
10 Spirit Shards
In the event of a tie forced by inability to schedule two players together for 2nd or 3rd place, both players
will receive half the prize amount. In the event of a tie forced by inability to schedule two players together
for 1st place, both players will receive 25 shards.
Rank 8 sub-150 prize
There will be an additional prize of 20 shards for the highest finisher in the rank 8 division below level
150. (Note: If you are level 149 but have 215,580,000 xp or more, you will be considered to be level 150)
In addition, all participants will receive Godly Aura, both as a reward for participating, and to help even
things for those who don't usually have it, so they don't have fewer item/ability equip slots to
work with. 1 week of Godly Aura will be given to all those who have registered, on June 30th. Those who have
completed at least 3 group stage matches will receive a second week of aura on July 6th, and those who advance
to bracket stage will receive an additional two weeks of GA at the beginning of bracket stage.
Those who already have weak/strong aura will receive an aura upgrade of one level in addition to a time
extension per above times.
Ranking up at any time after registering for the tournament and before official tournament completion will
result in disqualification from the tournament and ineligibility for prizes.
ALL MATCHES WILL BE SCHEDULED IN SERVER TIME (GMT -0400). Players will be provided with a conversion from
server time to their local time as listed on their registration. Matches will be scheduled inside
player's listed availability windows, and players will be notified of their scheduled matches at least 4
hours ahead of time where possible(Special circumstances may arise which make this not possible for some
matches. Players will be given as much notification before the match as possible). If players do not have
sufficient availability windows to fight other players within their division, they may be removed from the
tournament and given a consolation prize. Staff will attempt to contact players and discuss availability
windows before removed a player from the tournament due to lack of sufficient availability.
Players are required to be online by the scheduled start time of their match. Failure to be online and check
in with a tournament official by 5 minutes after scheduled match start time will result in forfeiting of the
If your availability changes during the tournament, you may submit a support request and request to have your
availability changed. The change may be accepted or rejected at tournament staff's sole discretion.
Seat Items/Custom AoE releases
All seat items and custom elite donor AoE releases will be disabled while in the Arena for tournament
Custom Zan/Res Changes
Custom Zan/Res Changes will not be allowed while inside the arena for tournament matches.
A 100% boost (including abilities) will be activated from Friday, June 24th, to Thursday, June 30th, to help
you get those last few stats trained up and last couple abilities capped. Additionally, for those who advance
to the bracket stage, another boost will be active from the conclusion of group stages to the beginning of