World of Bleach is a browser-based RPG inspired by Bleach. You start as a human, but are soon forced to choose between the two defining races: Shinigami and Hollow. With each rank you progress to, you unlock more features and abilities to participate in the never-ending war for control of Kyoto City, including powerful Zanpakuto and Resurreccions.
WoB features:
  • A unique 2D grid turn-based combat system
  • Social features that allow you to chat with your friends in real-time while you play, even on mobile devices!
  • Dozens of different unique abilities and items to craft your own strategy
  • The ability to create your own fully customized Zanpakuto/Resurreccion
  • Captain/Espada seats that allow you to lead an entire squad of players
  • At the highest rank: The ability to challenge for the position of race leader: Captain-Commander of the Shinigami or King of Hueco Mundo
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03/11/17

UPDATE 2.6.4 - Equip tooltips, core boost changes, battle improvements, and more

NOTE:This update includes interface changes. Please clear your cache to resolve any interface-related issues you may experience. To clear you cache see the following instructions: On PC: Press CTRL+SHIFT+DEL to open the dialog, select options relating to "Cache"/"Cached images and files", then clear it. On Android: Menu > History > Clear Browsing Data > Select "Cached images and files" > Clear Data On iOS: Home > Settings > Safari > Clear Cache or Home > Settings > Safari > Advanced > Website Data > Remove all Website Data BATTLE -Range and width boost have now been merged - The Range Boost core now boosts both the length and width of abilities. The Kido Corps range boost perk has been changed to Attack Length Boost. -Teleport now allows the user to teleport into an enemy barrier, removing the barrier square at their target location -Blink also now allows the user to teleport into an enemy barrier, removing the barrier square, however; Blink now only applies when moving directly next to an ally/enemy. This means it can no longer be used to run away from the opponent. -Execute bonus damage now only applies if the target was below 40% health before the ability hit, not if the execute ability's base damage takes the target below 40% health -You can no longer have two defensive core boosts on a custom sword. Existing swords with two defensive core boosts have had one changed to a non-boost with max rolls and sword owners have been given 8 tokens to change to a new boost -Dual Nerf effect has been added as a core boost (Roll amount: 1.2x) -Melee/Spirit Nerf roll amount has been increased from 0.9x -> 1.3x) -The global cooldown on Area Residual abilities has been increased from 1 turn -> 2 turns -Area Residual abilities' initial hit now does 2 ticks of damage -> 0.6x the power in damage (this is a 20% - 250% increase depending on how many players are in the fight, as MPvP used to dramatically reduce the initial hit of AoE) -Balanced users now receive 10% Cross-Type Boost: Using a melee ability gives 10% spirit boost for 2 turns, and using a spirit ability gives 10% melee boost for 2 turns (both can be active at the same time) -The boost given to the player who gets second turn in a fight has been changed from 30% dual resist -> 15% dual resist + 15% defense boost(increases your defensive stats by 15%) -Having less speed than your opponent now reduces your flee chances less if there are more than 8 squares between you -Having more speed than your opponent is now more likely to give you first turn -Being on the receiving end of an attack no longer gives you a slightly (1%) higher chance of getting first turn -Fixed a bug where failing to move through your own barrier could remove the squares in the path anyway -Fixed a bug where killing someone with a residual tick would not kill them until the end of the turn, allowing their attack or leech to go through and potentially make them win the fight due to a counter-kill INTERFACE Mobile Battle Interface The mobile battle interface now has a zoom in/out button. In addition, tapping the avatar of any fighter will scroll you to their location on the map. Equip Tooltips There are now tooltips when hovering over an ability/item in the equip page showing you the range/power/effect (or the item type in the case of an item) -The "Elite Squads"/"Elite Units" tab has been added to Race HQ with the Captain/Maestro, Lieutenant/Experto, and member counts for each of the Elite Squads in each race -Changed the battle interface to refresh the health directly from the server, removing an issue where health would sometimes show the wrong number -The active tier of Elite Squad Perks is now brighter than the other two tiers -The In Battle notification now has a pulsing glow to be more noticeable -Moving animations in combat have been changed to more reliably work (they still do not trace paths around obstacles) -Fixed a bug where having adblock on could cause some players with custom icons to be completely invisible on the map due to adblock removing their image ABILITIES/BALANCE/EQUIP -Melee users can no longer equip or use spirit abilities (except defaults) -Spirit users can no longer equip or use melee abilities (except defaults) -Changing specialization no longer removes abilities of the opposite spec from your inventory -You can no longer equip more than 4 offensive or more than 4 defensive items -Dual Penetration ability has been added to the shop(on Spirit side) at Rank 7 -All Death Mark abilities have been increased to 2.1 range -R8 Execute abilities have been increased to 2.1 range -Blink abilities have had their effect lowered by approximately 10% -The cooldown R7 movement boost abilities has been increased to 7 turns

Captain-Commander


Kraken
Legendary Shinigami

King of Hueco Mundo


Einherjar
Vasto Lorde

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