Overview of Momentum

The momentum system is designed to encourage players to do everything they can within reason to keep the battle moving towards its conclusion. While using defensive moves is fine, a battle should naturally have a balance between periods of offense and periods of defense.

Using offensive abilities and actions increases your momentum, and using defensive abilities or actions (such as running away repeatedly) will lower your momentum. If you use more defensive abilities than offensive, your momentum will drop down to the orange or red thresholds, and your stamina and spirit energy will be drained each turn.

Some extra notes:

Effect Weights

(These values use live data from the battle system and are thus always current)
















































(Defensive if used to knock target 4+ squares away)