World of Bleach is a browser-based RPG inspired by Bleach. You start as a human, but are soon forced to choose between the two defining races: Shinigami and Hollow. With each rank you progress to, you unlock more features and abilities to participate in the never-ending war for control of Kyoto City, including powerful Zanpakuto and Resurreccions.
WoB features:
  • A unique 2D grid turn-based combat system
  • Social features that allow you to chat with your friends in real-time while you play, even on mobile devices!
  • Dozens of different unique abilities and items to craft your own strategy
  • The ability to create your own fully customized Zanpakuto/Resurreccion
  • Captain/Espada seats that allow you to lead an entire squad of players
  • At the highest rank: The ability to challenge for the position of race leader: Captain-Commander of the Shinigami or King of Hueco Mundo
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01/06/18

UPDATE 2.10.0 - World of Balancing Part 2
Since there's a lot of balance changes in this update, I'll list the bug fixes/QOL changes out of the way first, then all the balance changes after. This update is the second major part (a part 3 is probably also coming) of a set of balance changes aimed towards shifting the playstyles in the game to be overall more fun to play as and against, and on making sure there's ways to deal with strategies that are hard to fight against. Quality-of-Life/Gameplay Changes
  • You can now click/tap a square inside an attack's range preview to move there
  • Increased preset slots from 3 (base) 6 (w/ upgrade) to 4 (base) 8 (w/ upgrade)
  • Capped stats can no longer be selected for training. They still show up in the menu, but grayed out and disabled.
Bug Fixes
  • Fixed an issue where AI would do nothing if against an opponent in a higher release state than they were capable of
  • Fixed soul hunting money gains not being distributed to members of a team (apart from the leader)
  • Fixed an issue where animated gif images in journals could cause the journal to "flicker"
  • Fixed an issue causing a user with blink active to see movement squares next to a target they cannot actually move to
Momentum Changes/Fixes
  • Fixed a bug where momentum was sometimes not draining for people very low on one resource type
  • Offensive abilities used while outside of engagement range are now considered slightly more defensive (-0.25 momentum)
Residual Core
  • Roll amount lowered from 0.6x -> 0.5x (33% -> 27.5%)
  • Initial tick amount increased from 0.3x -> 0.6x (9.9% -> 16.5%)
  • Net effect of these changes is that the damage of a residual core user's attack is up from 1.429x -> 1.44x over the first turn, but if they let it tick, the total is down from 1.76x -> 1.715x
Balanced Spec Increased Cross-Type Boost for Balanced Offense from 10% -> 15% and Balanced Balanced from 10% -> 12.5% Dissipate/Barriers
  • Standardized melee and spirit Rank 6 Dissipate abilities to the same numbers: * 3.7 range * 15.5 power * 400% effect
  • Standardized melee and spirit Rank 8 Dissipate abilities to the same numbers: * 4.7 range * 17 power * 450% effect
  • Lowered Rank 6 Spirit Barriers from 14 power -> 12 power
Stealth Force/Exequias
  • Death Mark now stores 100% of the ability's initial damage in the mark (reduced by debuff resist) * Duration decreased from 2 turns -> 1 turn * Effect amount from 40%/42.5%/45% -> 35%/37.5%/40% at rank 6/7/8 * Power increased from 10/11/12 -> 10/11.5/13 at ranks 6/7/8
  • Blink now additionally allows the user to move 1 square in any direction around them
  • Decreased base power of Rank 8 Execute from 25 -> 24
Battle Mechanic Changes
  • The 50% area resist for 1 turn at the start of R5+ fights has been replaced by a 1 turn AoE/Barrier GCD
  • Length of second-turn defense boost for teams of 2+ has been shortened by 1 turn
  • Reflect now has a 5 turn GCD
  • Increased second turn(first turn R1-R4) debuff resist for player 2 from 25% -> 30%
  • Bosses no longer have 15% extra defense against melee attacks
New Abilities/Items
  • Added Rank 7 Dual Resist items: Mizoroge Replica Mask / Socorro's Bizarre Elixir
  • Added Rank 7 Spirit Dissipate Boost + Teleport abilities: Way of Binding 60: Rising Gale Force / Call of the Heartless
Other Ability/Item Changes
  • Increased effect amount of defense boost abilities from 45% -> 50% (For reference: Defense boost is still less effective than dual resist at defending against normally boosted attacks, but superior against pen boosted attacks)
  • Reduced R6 Heal AoE from 1500 HP -> 1400 HP per turn (Context: This brings it to a similar proportion of max HP as R8 Heal AoE)
  • Added 15% Melee/Spirit Boost to Rank 6 Range Boost abilities
  • Decreased Recoil Resist items from 55% -> 50%
-Lsmjudoka

Captain Commander


Emiya
Legendary Shinigami

King of Hueco Mundo


Ein
Vasto Lorde

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